designmotionhq

motion

Animation Timing

Same modal, two timings — one feels premium, one feels broken. It's all milliseconds.

Key insights

  • Entrances land best at 200–300ms with a cubic ease-out — fast enough to feel responsive, slow enough to read as deliberate.
  • Exits should be faster than entrances: pair a 250ms entrance with a ~150ms exit so dismissals feel snappy instead of dragging.
  • Feedback on taps and button presses must fire in under 100ms — anything slower reads as lag, even when the action itself is instant.
  • Attention-grabbing motion like notifications can run longer, 500–800ms, and use a bounce or overshoot to pull the eye.
  • Stagger list items about 50ms apart — 30ms blurs them into one blob, 100ms makes the whole list crawl in.
  • Match the easing curve to intent: ease-out for entrances, and reserve springs and bounce for moments that genuinely need attention.

Do / Don't

  • Do: Use ease-out curves for entrances so motion decelerates into place
  • Do: Make exits roughly 40% faster than their entrance so dismissals feel instant
  • Do: Keep tap and press feedback under 100ms so the interface feels alive
  • Don't: Stretch entrances past ~300ms — they start to feel sluggish and in the way
  • Don't: Use symmetric in/out timing — a matched-length exit feels like the UI is dragging
  • Don't: Reach for linear easing on entrances — it reads mechanical and cheap

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